Generative Art
Last update March 6, 2026
Generative art sits between code, design, and chance. I build systems that produce images, patterns, and visual structures through algorithms.
Using tools such as Processing, Python, and machine-learning models, these systems can generate thousands of variations — sometimes more — from a single set of rules. The results range from abstract compositions and complex patterns to visuals created from text prompts.
This work appears in different contexts: exhibitions, digital publications, websites, and cultural projects.
Each system is developed for a specific project. The goal is not endless output, but a structure that produces meaningful results.